mobs dont charge

      mobs dont charge

      let's say that the pj teleports after going through potions or the alchemist, but when his fixed place arrives he is in limbo, it is like being in the part of the map but not being in time, to get out of that you have to move the pj several meters to get out of limbo, easy, but not so much for those who bounce at night, thanks for fixing the option to "leave the bot after x time without picking up cors", but you could add an attachment so that when the pj arrives to the point this make some movement of 10 meters so that it unravels alone, just that, with that it would be enough to prevent it from bugging.

      please apply this, it's a simple thing but it will fix the problem easily

      @Slait